![]() Telltale Games' downfall ended up being their inability to realize that there can be too much of a good thing. a narrative-driven "choices matter" adventure game. Their newfound popularity also got them access to some more high profile IPs: in 2014 they released Tales from the Borderlands, a narrative-driven, "choices matter" adventure game, as well as Game of Thrones (Telltale), a narrative-driven, "choices matter" adventure game, and 2015 saw the release of Minecraft: Story Mode, which was, you guessed it. In 2013 they started releasing a second season of Walking Dead adventure game episodes, as well as The Wolf Among Us, based on the Fables comic series which like The Walking Dead was a narrative-driven, "choices matter" adventure game. After this, Telltale took the success of The Walking Dead and ran with it.
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